Thursday, November 27, 2008

Drawing In Flash

I became frustrated trying to trace over the vacuum so I just made a better looking one. After I did that I made various states for the vacuum health. The only problem there was that one frame still had the hose from my first attempt at a vacuum with flash stuck to it. I waited until the last second to finish this because I dreaded tracing the boy. Speaking of the main character, the boy's hand looked terrible. I couldn't make it with the pen tool like I did with most of him, but instead used the pencil feature to draw his hand right side up, tilted itm and attached it to his arm. It may look off because it isn't as thick as the rest of his body, but this is the best I've done for anything's hand on any pc program.

My button that plays all vacuum animations was coded at the very last second before the Drinko Library closed. Either it doesn't work or I uploaded the wrong flash file. After I coded it I fled the library because I didn't want to get locked in or have someone escort me off of my pc. Initially I was going to have the controls mapped and display every state of everything one would see in the paper prototype. Then I realized a big flaw with my game: how does a teenager punching a vacuum hose hurt the vacuum itself? During the last class I spoke with Danny about this he asked me 'Well what breaks a vacuum' and I told him 'something that clogs up the vacuum'. I'm going to redraw or re-imagine the bully character all together. The bully or whoever needs to throw things at the vacuum hose allowing the kid throw something back at the object with the vacuum.

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